Week 8 - Player Movement
Basic movement
The picture shows how the player moves, jumps and shoots bullets to kill enemies in the game. This is the movement pattern of X Gunner's overall player base. Jumping and moving throughout the game is the core of the entire game and also requires a lot of time to work.
Way to Move: WASD
Shooting: Left Mouse Buttom
Game Object Movement
I wrote it as an aid based on the "Player Movement" script from this year's tutorial to implement the current player movement.
Animation
I didn't find a suitably related animation, so I didn't start the animation model. I was experimenting with the movement of the game in the mode of the square object. Regarding the animation model, I will look for a satisfactory character model as soon as possible.
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More posts
- User Guide & DocumentationOct 11, 2022
- TestingOct 10, 2022
- Week12 - Polish and UIOct 10, 2022
- Week 11 - Presentation and GraphicsOct 02, 2022
- Week10 - Enemies and InteractionSep 25, 2022
- Week 9—Basic Level BlockingSep 18, 2022
- X GunnerAug 24, 2022